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Metroid (U) Metroid II - Return Of Samus (UE) (!) Super Metroid (E) (!) Metroid - Fusion (E)(FlashAdvance) Metroid - Zero Mission (E)(Rising Sun) torrent


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Metroid (U)
Language: English

The Game

Metroid​ (メトロイド, Metoroido?) is an action-adventure video game and the first entry in the Metroid series. Co-developed by Nintendo Research & Development 1 and Intelligent Systems, and published by Nintendo, the game was released in Japan in August 1986, in North America in August 1987, and in Europe in January 1988. It was re-released for the Game Boy Advance in October 2004, and for the Wii Virtual Console in Europe in July 2007, in North America in August 2007, and in Japan in March 2008. Following a series of commercially successful video games released by Nintendo in the early 1980s, the company began developing Metroid alongside its sister game, Kid Icarus (1986). Metroid was produced by Gunpei Yokoi and directed by Yoshio Sakamoto, with music composed by Hirokazu Tanaka. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve Metroid creatures that were stolen by Space Pirates, who plan to replicate the Metroids by exposing them to beta rays and then use them as biological weapons to destroy Samus and all who oppose them.

The game's style, focusing on exploration and searching for power-ups used to reach previously inaccessible areas, influenced other video games, and the varied endings for fast completion times made it a popular game for speedrunning. Metroid was lauded for being one of the first video games to feature a woman, Samus Aran, as the protagonist. Nintendo Power ranked Metroid 11th on their list of the best video games made on a Nintendo video game console. On Top 100 Games lists, Metroid was ranked 7th by Game Informer and 69th by Electronic Gaming Monthly.

Plot

Space Pirates attack a Galactic Federation-owned space research vessel and seize samples of Metroid creatures. Dangerous floating organisms, Metroids can latch on to any organism and drain its life energy to kill it. The Space Pirates plan to replicate Metroids by exposing them to beta rays and then using them as biological weapons to destroy all living beings that oppose them. While searching for the stolen Metroids, the Galactic Federation locates the Space Pirates' base of operations on the planet Zebes. The Federation assaults the planet, but the Pirates resist, forcing the Federation to retreat. As a last resort, the Federation decides to send a lone bounty hunter to penetrate the Pirates' base and destroy Mother Brain, the mechanical life-form that controls the Space Pirates' fortress and its defenses. Considered the greatest of all bounty hunters, Samus Aran is chosen for the mission. Samus lands on the surface of Zebes and explores the planet, traveling through the planet's caverns. She eventually comes across Kraid, an ally of the Space Pirates, and Ridley, the Space Pirates' commander, and defeats them both. Eventually, Samus finds and destroys Mother Brain, triggering a self-destruct mechanism and forcing Samus to escape the collapsing lair.

Gameplay

Metroid is an action-adventure game in which the player controls Samus Aran in sprite-rendered two-dimensional landscapes. The game takes place on the planet Zebes, a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she travels through the planet's caverns and hunts Space Pirates. She begins with a weak gun as her only weapon, and with only the ability to jump. The player explores more areas and collects power-ups that grant Samus special abilities and enhance her armor and weaponry, granting access to areas that were previously inaccessible. Among the power-ups that are included in the game are the Morph Ball, which allows Samus to curl into a ball to roll into tunnels and use the Bomb weapon, and the Screw Attack, a somersaulting move that destroys enemies in its path. In addition to common enemies, Samus encounters bosses whom she needs to defeat to progress. Defeating an ordinary enemy typically yields additional energy or ammunition, while defeating a boss expands Samus's capacity to carry ammunition and opens the door to the final area.

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Metroid II - Return Of Samus (UE) (!)
Language: English

The Game

Metroid II: Return of Samus​ (メトロイドII RETURN OF SAMUS, Metoroido Tsū Ritān Obu Samusu?) is an action-adventure video game, the second game in the Metroid series, and the only one developed for the Nintendo Game Boy. The sixth installment in the overall series story, the game was developed by Nintendo Research & Development 1 (Nintendo R&D1), and published by Nintendo in North America in November 1991, in Japan in January 1992, and in Europe in May 1992. In Metroid II, the developers added round metal shoulders on Samus's Varia Suit to differentiate it from her Power Suit, since both looked similar in the Game Boy's limited black and white color palette. The updated suit has since been a staple of the series, appearing in all subsequent games.

The story of Metroid II follows the protagonist and playable character Samus Aran, who is sent on a mission to exterminate the Metroid creatures from their home planet SR388 before the antagonistic Space Pirates obtain and use them. On the planet, Samus encounters Metroids in different stages of their evolution cycle, ranging in forms from small jellyfish-like creatures to large, hovering, reptilian beasts. Eventually, Samus reaches the Queen Metroid and kills it. Continuing through the planet's caverns, Samus finds a Metroid egg, which hatches in front of her. The creature forms a bond with Samus and follows her to her gunship, setting the plot for Super Metroid (1994).

Although not as well received as the original Metroid on the Nintendo Entertainment System, the game was still given generally favorable reviews, receiving an aggregated score of 80% from Game Rankings. Praise focused on the game's story and settings, while criticism targeted its graphics and audio. Video game magazine Nintendo Power ranked the game as the 102nd-best game on a Nintendo console in their list of the Top 200 Games. Tim Jones of IGN found Metroid II a refreshing departure from the norm, and praised its replay value, while 1UP.com's Jeremy Parish felt that the game's visuals were bland and monotonous, noting that the music was not up to par with what the series is known for.

Plot

In the previous Metroid, bounty hunter Samus Aran ruined the Space Pirates' plans to use the newly discovered lifeform known as Metroid. To ensure that the Space Pirates can never obtain any more Metroids, the Galactic Federation sends several teams to the Metroids' home planet, SR388, to destroy them once and for all. However, when none of the teams survive, the Galactic Federation contracts Samus to finish the mission. While exploring the planet, Samus encounters Metroids and destroys them, slowly decreasing the planet's Metroid population. During her mission, she notices the mutations that each creature exhibits—the Metroids grow from small jellyfish-like creatures into large, hovering, lizard-like beasts. After destroying most of the planet's Metroids, Samus encounters and battles the Metroid Queen. Killing it, Samus proceeds to return to her gunship through the planet's tunnels. Along the way, she finds a Metroid egg that hatches in front of her. A Metroid hatchling floats out of the broken shell and imprints onto Samus, thinking that she is its mother. Unable to commit to her mission of extermination, Samus spares its life. She exits the tunnels while the Metroid helps clear the way. Reaching the planet's surface, the Metroid and Samus board the gunship together.

Gameplay


Metroid II is an action-adventure video game in which the player controls the protagonist Samus Aran on the fictional planet SR388. In this side-scroller, players advance through the game by using Samus's weapons to kill a fixed number of Metroid creatures. The player is given a detector that displays the number of Metroids remaining in the area. Once all the creatures are eliminated, an earthquake occurs and the planet's lava levels decrease, allowing Samus to travel deeper through its tunnels. Metroid II features save modules located around the planet, which allow players to save their progress and continue in another session. After the game's end credits are displayed, the total time taken to complete the game is shown, which determines whether Samus poses with or without her suit.

The game features two weapons new to the Metroid series: the tri-splitting Spazer Laser Beam, and the Plasma Beam, which passes through enemies when shot. Samus can only equip one beam at a time; however, she can switch between them by returning to where they are first found. Metroid II features the Space Jump, a new suit enhancement that allows Samus to access otherwise unreachable areas. The game also sees the return of Samus's Morph Ball, a mode in which she curls up into a ball to travel through small tunnels. In addition, the game is the first in the series to feature the Spider Ball and Spring Ball. The Spider Ball allows Samus to climb most walls or ceilings, giving her freedom to explore both the surfaces and ceilings of caverns, and the Spring Ball gives Samus the ability to jump while curled up into a ball in the Morph Ball form.

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Super Metroid (E) (!)
Language: English, French, German

The Game

Super Metroid​ (スーパーメトロイド, Sūpā Metoroido?), also known as Metroid 3, is an action-platform video game and the third game in the Metroid series. It was designed by Nintendo Research & Development 1, programmed by Intelligent Systems, and published by Nintendo for the Super Nintendo Entertainment System video game console. The game was released in Japan in March 1994, in North America in April 1994, and in Europe in July 1994. It was released for the Wii Virtual Console in 2007. Under development for 18 months, Super Metroid was directed by Yoshio Sakamoto and designed by Sakamoto, Gunpei Yokoi, and Makoto Kano. The game's story follows Samus Aran as she attempts to retrieve a stolen Metroid from the Space Pirates.

The game was given near-universal acclaim, receiving an aggregated score of 96% from Game Rankings, making it the website's 19th highest-rated game. Electronic Gaming Monthly named it the Game of the Month for May 1994, gave it an Editor's Choice Award, awarded it as the Best Action Game of 1994, and named it the Best Game of All Time in 2003. In 2007, IGN ranked Super Metroid 7th in its list of Top 100 Games of All Time. Despite a positive critical reaction, the game sold poorly in Japan, but fared better in North America and Europe. Nevertheless, due to the game's critical success, Nintendo placed it on their Player's Choice marketing label.

Plot

Super Metroid takes place immediately after the events of Metroid II: Return of Samus, and begins with a narrative by bounty hunter Samus Aran. Samus describes how a Metroid larva hatched from an egg and immediately imprinted upon her, believing her to be its mother. She brought the larva to Ceres Space Colony, where scientists learned that they could harness its power. Just after she left the colony, she received a distress call and returned to find the scientists dead and the larva stolen. The game begins as she follows the leader of the Space Pirates, Ridley, to the planet Zebes, where she searches for the stolen larva in a network of caves.

Along the way, Samus defeats four of the Space Pirate bosses, including Ridley, and arrives in Tourian, the heart of the Space Pirate base. There, she encounters the Metroid larva, which has now grown to an enormous size. It attacks Samus and nearly drains all of her energy before it realizes who she is, and then departs. Samus recharges her energy and confronts Mother Brain, the biomechanical creature that controls the base's systems. Mother Brain nearly kills Samus, but is then attacked by the Metroid larva, which drains it of its energy and transfers it back to Samus. Mother Brain recovers and destroys the Metroid in retaliation, but is in turn destroyed by Samus with an extremely powerful weapon created from the energy given to her by the Metroid. Afterward, a planetwide self-destruct sequence begins, which Samus narrowly escapes.

Gameplay

Super Metroid is an action-platform game that primarily takes place on the fictional planet Zebes, which is a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was stolen by Ridley, the leader of the Space Pirates. Along the way, the player collects power-ups that enhance Samus's armor and weaponry, as well as grant her special abilities such as the Space Jump, which allows her to jump great distances. These abilities allow Samus to access areas that were previously inaccessible.

The game introduces several new concepts to the series. Among them are the ability to enable and disable weapons and abilities in an inventory screen, and a Moon Walk ability, named after the popular dance move of the same name, which allows Samus to walk backwards while charging her weapon. The game also features the ability to combine Samus's weapon beams. In addition, the save system from Metroid II: Return of Samus returns in Super Metroid, which allows the player to save and restart the game at any of the save points scattered around the planet. The player can also save the game at Samus's gunship, which fully recharges her health and ammunition as well.

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Metroid - Fusion (E)(FlashAdvance)
Language: English, Spanish, German, Italian, French

The Game

Metroid Fusion​ (メトロイドフュージョン, Metoroido Fyūjon?) is an action-adventure video game published by Nintendo for the Game Boy Advance. It was released in North America, Europe, and Australia in November 2002, and in Japan in February 2003. The game is the fourth main installment in the Metroid series. Metroid Fusion was developed by Nintendo Research & Development 1, the same development team that created the 1994 video game Super Metroid for the Super Nintendo Entertainment System, which visually bears a resemblance to Metroid Fusion. Elements that are similar in both games include the gameplay, screen layout, and controls, albeit with minor enhancements.

Chronologically, Metroid Fusion takes place last in the fictional Metroid universe. The story centers around bounty hunter Samus Aran, who is sent by the Galactic Federation to the Biologic Space Laboratories space station to investigate an explosion. There, she learns that the station is swarming with organisms infected with X Parasites, virions that can replicate their hosts' physical appearances and memories, killing them afterward. Learning that the Galactic Federation plans to capture the X Parasites for further study, Samus must destroy the space station to protect the Federation from the underestimated destructive power of the X Parasites.

The game was given near-universal acclaim, receiving an aggregated score of 92% from Metacritic. Praise focused on the action-oriented gameplay, while criticism targeted what was perceived as a lack of inspiration in the game. Metroid Fusion received several awards, including Handheld Game of the Year at the 2002 Interactive Achievement Awards, Best Game Boy Advance Adventure Game from IGN, and Best Action Game on Game Boy Advance from GameSpot. In the United States, the game sold 199,723 copies in its first month with revenues of $5,590,768, making it the month's tenth bestselling game. By August 2006, 940,000 copies of the game were sold in North America, while by November 2004, 155,000 units were sold in Japan.

Plot

Bounty hunter Samus Aran, the protagonist, explores the surface of the planet SR388 with a survey crew from Biologic Space Laboratories (BSL). She encounters an X Parasite, virions that can replicate their hosts' physical appearances and memories, killing them afterward. Samus is unknowingly infected by the virus, and proceeds to return to the BSL station, when she suddenly loses consciousness and is ejected from her ship before it crashes into a nearby asteroid belt. The Galactic Federation recovers her body and discovers that the X Parasite infected Samus's central nervous system. They counteract the parasite's damage by creating a vaccine using Samus's cellular sample from the remains of a Metroid that Samus previously contacted. The vaccine cures Samus and also gives her Metroid-like characteristics, including the ability to absorb and use the nuclei of X Parasites for nourishment, and the Metroid's vulnerability to extremely cold temperatures. Her infected Power Suit is sent to the BSL station for examination, although parts of the suit are bonded to her body and cannot be removed, forming a partially-armored suit known as the eponymous Fusion Suit.

The Federation sends Samus to investigate an explosion aboard the BSL station. While there, she learns that the space station is swarming with organisms that are infected with X Parasites. A group of X Parasites manage to recover and use components of Samus's infected Power Suit to transform into the SA-X, a form of the parasite that partially mimics Samus at full power and possesses the Ice Beam that can exploit Samus's weakness to cold temperatures. Samus escapes from the SA-X before it attacks her, and continues exploring the space station. She discovers a restricted lab, which the Galactic Federation is secretly using to breed Metroids. Suddenly, the SA-X appears once again, and attempts to destroy the lab, with itself in it. Samus narrowly escapes the lab before it is destroyed, and later learns that the SA-X managed to asexually reproduce before perishing, subsequently cloning itself. In addition, Samus learns that the Galactic Federation plans to capture the X and the SA-X for further study. Samus is certain that the Federation underestimates the destructive power of the X Parasites, and takes it upon herself to destroy the BSL station by setting it on a collision course with SR388. As she prepares to exit the station, she encounters an Omega Metroid, which proceeds to destroy one of the SA-X. Samus absorbs the nucleus of the SA-X and uses her newly-restored Ice Beam to destroy the Omega Metroid, before escaping to her ship, which extracts her from the space station before it collides with SR388.

Gameplay

Metroid Fusion is an action-adventure platform shooter in which the player controls Samus Aran. Like previous games in the series, Metroid Fusion is set in a large open-ended world with elevators that connect regions, which each in turn contains rooms separated by doors. Samus opens most doors by shooting at them, while some only open after she reaches a certain point. Metroid Fusion unfolds in a more linear manner than previous Metroid games due to its focus on storyline; for example, Navigation Rooms are introduced in Metroid Fusion, which tell the player where to go. The gameplay revolves around solving puzzles to uncover secrets, platform jumping, and shooting enemies while searching for power-ups that allow Samus to reach new areas. Injected with a Metroid vaccine in Metroid Fusion, Samus can absorb X Parasites that restore health, missiles, and bombs. Power-ups can be obtained either by downloading them in Data Rooms, or absorbing a Core-X, which appears after defeating each boss. Metroid Fusion includes gameplay mechanics new to the series, such as the ability to grab ledges and climb ladders.

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Metroid - Zero Mission (E)(Rising Sun)
Language: English, Spanish, German, Italian, French

The Game

Metroid: Zero Mission​ (メトロイドゼロミッション, Metoroido Zero Misshon?) is an action-adventure video game developed by Nintendo R&D1 for the Game Boy Advance handheld console. It was published by Nintendo in North America in February 2004, in Australia in March 2004, in Europe in April 2004, and in Japan in May 2004. It is part of the Metroid series, an enhanced remake of the original Metroid game designed to retell the game's story. Like the other titles in the series, it features intergalactic bounty hunter Samus Aran as the player-controlled main character.

Samus Aran travels to Zebes after learning that Space Pirates are experimenting with Metroids in an attempt to duplicate them and use them for their own gain. Samus finds and destroys Mother Brain, the mechanical life-form that controls the Space Pirates' base. However, while she escapes the planet in her gunship, she is attacked by Space Pirates, causing the ship to crash back onto Zebes, near the Space Pirate Mothership. Samus decides to explore the ship and encounters Ridley Robot, who she defeats. Finding a shuttle, she uses it to escape the planet as the Metroids and the Space Pirates' research are destroyed in an explosion.

Reviews were generally positive towards the game; it received an aggregated score of 89% from Metacritic. Praise focused on the new content, while criticism targeted the game's length. Metroid: Zero Mission received several honors, including a 46th-place ranking in a list of the Top 200 Games compiled by Nintendo Power. It was also chosen as the 9th Best Game Boy Advance Game by IGN. The game has sold over 439,000 units in the United States and 69,000 in Japan as of February 2005.

Plot

Space Pirates attack a Galactic Federation-owned space research vessel and seize samples of Metroid creatures. Dangerous floating organisms, Metroids can latch on to any organism and drain its life energy to kill it. The Space Pirates plan to replicate Metroids by exposing them to beta rays and then using them as biological weapons to destroy all living beings that oppose them. While searching for the stolen Metroids, the Galactic Federation locates the Space Pirates' base of operations on the planet Zebes. The Federation assaults the planet, but the Pirates resist, forcing the Federation to retreat. As a last resort, the Federation decides to send a lone bounty hunter to penetrate the Pirates' base and destroy Mother Brain, the mechanical life-form that controls the Space Pirates' fortress and its defenses. Considered the greatest of all bounty hunters, Samus Aran is chosen for the mission. Samus lands on the surface of Zebes and explores the planet, traveling through the planet's caverns. She eventually comes across Kraid, an ally of the Space Pirates, and Ridley, the Space Pirates' commander, and defeats them both. Along the way, Samus finds and destroys Mother Brain. However, while Samus leaves the planet in her gunship, it is attacked by Space Pirates, causing it to crash back on to Zebes, near the Space Pirate Mothership. Exploring the Mothership, Samus eventually reaches the Ridley Robot, a mechanized form of Ridley. After defeating it, Samus escapes the planet using one of the Space Pirate's shuttles, while the Mothership self-destructs.

Gameplay

Metroid: Zero Mission takes place on Planet Zebes, a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she travels through the planet's caverns and environments, hunting Space Pirates. Along the way, the player collects power-ups that enhance Samus's armor and weaponry, as well as grant her special abilities. These abilities allow Samus to access areas that were previously inaccessible, so that the game can be played linearly or non-linearly. For example, the player may come across underground caverns that bypass certain sections, a method termed sequence breaking. To save their progress, players can enter either Save Rooms or Samus's ship on Crateria. As a remake of Metroid, Metroid: Zero Mission's layout bears a resemblance to the original's. However, new items, areas, and mini-bosses have been added, as well as a minimap and an area near the end of the game called Chozodia.

Metroid: Zero Mission is the first game in the Metroid series to include a sequence in which the player controls Samus without her Power Suit. In this portion of the game, Samus is more vulnerable to damage, must crawl through ducts on her hands and knees without the help of her Morph Ball mode, and has a weak pistol that briefly stuns enemies as her only weapon. However, Samus retains all energy tanks she acquired previously. In Metroid: Zero Mission, power-ups and items make reappearances from previous games in the series, with similar uses, effects, and appearances.





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